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Horizon Zero Dawn Kill Corruptors And Cultists

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"The lesson will be taught in due time, Aloy. Until so, nosotros look."

This commodity contains heavy spoilers. Read alee with caution.

The City of the Sun is the tenth master quest in Horizon Zero Dawn.

Synopsis

Journey to Pinnacle

Aloy embarks on a long journey forth the Way of Cleaved Stones to the Carja city of Meridian in search of Olin. The route from Daytower is a long one and takes her through the vast wilderness, bandit camps, Hunting Grounds, and other areas.

After taking out the machines attacking the Daytower gate, Aloy leaves the Nora behind and begins her journey to Meridian, the Carja capital to find Olin, the Oseram whom she met before the day of the Proving Massacre. As Aloy reaches the urban center, she finds that an angry crowd of Carja artisans have gathered exterior the main bridge, halted by the Carja guards. Standing past them Aloy is barred entry from the city with the guard informing her that in light of the recent murders of Ersa and her Vanguard, all travelers are subjected to search before entering into Meridian. After a brief argument with the baby-sit Erend emerges, relieved to see she is alive. Once they are solitary, Aloy relays what she knows about Olin and the Proving Massacre, demanding to exist taken to him. Erend tells her that Olin is no longer in the city merely agrees to let her search his flat as long as he may accompany her.

Finding Olin

Entering the apartment, Aloy discovers a sealed hatch hidden beneath a carpet. Without a fundamental and unable to open it herself, Aloy continues searching for more clues and a way to open the hatch. Searching upstairs, Aloy finds a pallet stacked with ingots. As she pushes the pallet class the platform, it crashes through the hatch below, granting them admission to the floor below. With her Focus, Aloy begins investigating the undercover workshop, discovering a map on the wall and Olin'due south journal, confirming that the Oseram knew Aloy was being targeted. She then finds a datapoint addressed to Olin from the killers, learning that the killers captured his married woman and child to coerce him into working for them. After Aloy fills Erend in on what she found and so turns and tries to exit, although Erend blocks her mode, asking for her help in finding those responsible for his sister's expiry. Telling her he'll expect for her at Red Ridge Pass, he lets Aloy go.

Aloy journeys to Rockwreath, the excavation site where she hopes to notice Olin. From a subconscious vantage bespeak, she watches as a Corruptor is raised from the ground. Of a sudden, Olin and the killers cry out, revealing their Focuses have stopped working. Realizing they are not lonely, the cultist leader orders for a search of the area to find the intruders. Meanwhile an unknown caller taps into Aloy's Focus, informing her that he has temporarily disabled the killers' Focuses to help her. Aloy descends into the site to kill the Corruptors and the cultists.

Olin's Fate

Once the enemies are dispatched and only Olin remains, Aloy approaches him to demand answers. She learns the killers are a Shadow Carja cult chosen the Eclipse who worship and serve a metal devil called HADES. It was HADES who put out the kill order on Aloy at the Proving. She learns that the man who tried to impale her is Helis, Sun-King Jiran's champion Kestrel and an Eclipse leader. Nether the pedagogy of HADES, the Eclipse are excavating sites of the Old Ones to bring machines dorsum to life and recruit them into their army. Although Olin doesn't know who the woman is that Aloy so closely resembles, he tells her that he saw an prototype of the woman in Maker's Finish, ruins of the Former Ones.

Afterwards Olin reveals all he knows, Aloy decides whether to spare his life or kill him to avenge the deaths of the Nora killed during the Proving Massacre through a flashpoint. Regardless of Olin's fate, Aloy still agrees to travel to the Spurflints to rescue his family although her choice impacts the errand Collateral.

  • If Aloy kills Olin, she will find and rescue the hostages from the cultists past herself and relay a message to Olin's family.
  • If Olin remains alive, he volition see Aloy in the Spurflints and lead her to the Eclipse outpost. She can farther decide whether or not to accept his steel for the fight. Either way, Olin volition reunite with his family and they decide to return to the Claim.

Objectives

  1. Get to Meridian
  2. Talk to the Checkpoint Commander
  3. Follow Erend
  4. Investigate Olin's Apartment
    1. Examine the Carpet
    2. Notice a way to Intermission the Hatch
    3. Push the Stack of Ingots
    4. Enter the Secret Room
  5. Investigate Olin's Secret Workshop for evidence that reveals his current whereabouts and explains his motivations.
    1. Examine the Map
  6. Talk to Erend
  7. Find Olin at the Excavation Site that was marked on his map.
  8. Enter the Excavation Site
  9. Kill the Corruptor and the Cultists
  10. Talk to Olin

Walkthrough

The_City_of_The_Sun_-_Very_Hard_-_No_Damage_-_Video_Guide

The City of The Sun - Very Hard - No Impairment - Video Guide

Collectables

The following datapoints are obtained automatically during this quest and cannot be missed.

Hologram Datapoints

  • #2 A Message for Olin

Scanned Glyphs

  • #12 Olin'south Journal

Trivia

  • If Aloy attempts to access the elevators from Tiptop Village when visiting Top for the showtime time, she will be blocked off by the Vanguard, who inform her that they have been closed off and to use the main gate for entry into the city.
Horizon Zero Dawn Quests
Main Quest A Souvenir from the Past - Lessons of the Wild - The Point of the Spear - Mother'due south Heart - The Proving - The Womb of the Mountain - A Seeker at the Gates - The War-Chief'southward Trail - Revenge of the Nora - The Urban center of the Sun - The Field of the Fallen - Into the Borderlands - The Sun Shall Fall - Maker's Terminate - The Grave-Hoard - To Expletive the Darkness - Deep Secrets of the Earth - The Terror of the Sun - The Center of the Nora - The Mountain That Fell - The Looming Shadow - The Face up of Extinction
Side Quests A Daughter'south Vengeance - A Moment's Peace - Acquired Taste - Ancient Arsenal - Claret on Stone - Cause for Business concern - Farewell - Death from the Skies - Fatal Inheritance - Heap of Trouble - Honor The Fallen - Hunters' Blind - In Her Mother'due south Footsteps - Insult to Injury - Queen'due south Gambit - Redmaw - Robbing the Rich - Sun and Shadow - Sunstone Rock - The Forgotten - Traitor'southward Bounty - Underequipped - Weapons of the Guild
Errands A Curious Proposal - Collateral - Deadliest Game - Demand and Supply - Hammer and Steel - Healer'due south Adjuration - Hunting for the Guild - In Foreign Lands - Luck of the Chase - Odd Grata - Sanctuary - Shortage of Supplies - Sunday's Judgment - To Old Associate
Activities Bandit Camps Blackwing Snag - Devil'due south Thirst - Gatelands - Hollow Fort - Shattered Kiln - 2-Teeth
Cauldrons Cauldron RHO - Cauldron SIGMA - Cauldron Xi - Cauldron ZETA
Corrupted Zones Corrupted Zones
Hunting Grounds Greatrun - Nora - Spurflints - Sun Furrows - Valleymeet
Tallnecks Copper Deeps - Devil's Thirst - Rustwash - Spearshafts - Sun-Steps
Horizon Zero Dawn: The Frozen Wilds Quests
Side Quests Firebreak - For the Werak - Borderland Justice - Into the Frozen Wilds - The Forge of Winter - The Hunters Three - The Shaman's Path - The Survivor - Waterlogged
Errands A Secret Shared - Ikrie's Challenge - Geared Upwardly: Forgefire - Geared Up: Icerail - Geared Up: Stormslinger - Out of the Forge - The Claws Beneath
Activities Tallneck: Frostfigures - Snowchants Hunting Grounds - Stone Yield Bandit Camp

Horizon Zero Dawn Kill Corruptors And Cultists,

Source: https://horizon.fandom.com/wiki/The_City_of_the_Sun

Posted by: jacobsontheut2000.blogspot.com

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